#ifndef _TEXTMANAGER
#define _TEXTMANAGER

#include "Include.h"

/**
 * A Manager to handle text writing/font stuff
 * @author Rachel
 * @date 2010-10-18
 */
class TextManager {
private:
    Font primaryFont;

public:
    // Init/Deinit
    TextManager();
    ~TextManager();
    void Initialize();

    // Object functionality
    void AddFont(const string& relPath);
    void DisplayText(RenderWindow& buffer, const string& text, float x, float y);
};

#endif
